Pywel · Crimson Desert companion
A map and a checklist for everything I'm hunting
Crimson Desert hides a lot of gear in a very big world, and I kept losing track of what I had and where the rest was. So I built Pywel. It takes inventory of my progress on its own, and when I ask Claude what to do next, its picks show up right in the app. It runs on a laptop, a tablet or a folding phone.






Always up to date. Every time Crimson Desert saves, autosaves included, Pywel updates within about 20 seconds. No typing, no screenshots.
Next on the bench · GTA VI · November 19
Everything you just saw, coming to GTA VI
Leonida runs on the same engine. An AI agent on your laptop syncs your PS5 progress on a schedule, and Claude lines up what to go after next.
See Leonida →

What it does
Every boss and item
98 bosses and 1,047 unique items, sorted the way I hunt: by type, by hero, by region, and by what I haven't found yet.
Where, and how
Each item opens with a clear path from the nearest Abyss Nexus and the distance to walk, step by step directions, and the YouTube guide playing right there on the same screen.
Claude in the loop
I ask Claude what to go after next. It checks what I already own and sends its top three picks straight into the app, each one a tap away from the map and the video. I can ask out loud while I play.
Progress without typing
A small program on my gaming PC watches my save. Every time Crimson Desert saves, autosaves included, Pywel updates within about 20 seconds.
What broke along the way
- The voice feature first opened Claude in a window right on top of the game. Hard to fight a boss you can't see. Now Claude runs in a background tab and the answer comes back to Pywel.
- The map stopped at the edge of the continent, so pins in the Abyss and the new sea sat on blank space. It now shows the whole world.
- On an iPad held sideways, tile names ran straight into their counts. The count now drops under the name when there is no room.
- Up to ten things could share one spot on the map, and only the top one could be tapped. A crowded spot now shows a number and opens a list.
- Pywel listed some of Oongka's axes and hammers as Kliff's. Who can use each item now comes from the game's own files.
Public status
Pywel is private today and in daily use. Here's the plan for opening it up. These are targets, not promises.
- NowPrivate testIn daily use on my Mac, iPad and gaming PC.
- November 2026Our own mapThe map and pins rebuilt from the game's own files, so nothing is borrowed from other fan sites.
- December 2026Open sourceThe code on GitHub (MIT), set up by pasting one prompt into an AI coding tool.
- January 2027Public siteSign in with Google, works with Claude and ChatGPT. Free to start.
Pywel is an unofficial fan project. It is not made with, or endorsed by, Pearl Abyss. Crimson Desert and its artwork belong to Pearl Abyss.